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MekaTac: GSRE City Table 01

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Description

Trying abstract terrain with giant stompy robots on a 4' x 6' table. The physical buildings represent (wait for it) physical buildings, while the gray sheets are 50% cover and 2X movement penalties, and the roads are clear. Physical buildings can provide cover, block line-of-sight, and be damaged/destroyed. It's a more cost- and time-effective way to represent a city on the tabletop.
Image size
2700x1214px 2.11 MB
Date Taken
Jan 29, 2015, 1:46:57 AM
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